Omnath, Locus of Ramp

omnath bannerYasova is no more, for the time being. It’s not that the deck was boring to play, but I felt it was quite weak, it needed a lot of mana to get going, and it was clunky. I love Temur over all other Tarkir clans (maybe they’re tied with Abzan), but for now, I’ve cut blue from the deck and changed it up a lot. I wanted to break down the deck a bit after the first spin around the local metagame.

woodedfoothills.full

The most beautiful of the Khans fetches, and the only one that improves upon the original art work, in my opinion.

Lands (41)
1 Ancient Tomb
1 Ghost Quarter
1 Strip Mine
1 Tectonic Edge
1 Terrain Generator
1 Temple of the False God
1 Arid Mesa
1 Bloodstained Mire
1 Evolving Wilds
1 Misty Rainforest
1 Myriad Landscape
1 Scalding Tarn
1 Terminal Moraine
1 Terramorphic Expanse
1 Verdant Catacombs
1 Wooded Foothills
1 Forgotten Cave
1 Tranquil Thicket
1 Slippery Karst
1 Smoldering Crater
1 Command Tower
1 Gruul Turf
1 Karplusan Forest
1 Reflecting Pool
1 Stomping Ground
1 Taiga
8 Forest
7 Mountain

The lands are pretty straghtforward as is. I kind of want to add some more basics, but I’m out of original Zendikar Mountains and Forests, and I’d have to shell out for some more, play with non-fitting lands from other sets, or swap them for new Battle for Zendikar full-arts. It’s not a huge issue, and I like the number of dual-coloured lands in the deck, but I had a game recently when I was out of fetchable lands, simply. The rest can be divided into a few subsections – additional mana (Ancient Tomb, Temple of the False God), card-draw (the cycling lands), or extra-landfall (the fetches). I don’t own a Windswept Heath right now, but it does belong in the deck. I will also add Cinder Glade and Blighted Woodland in the near future, along with maybe Fire-Lit Thicket if I can find one at a decent price, and that’s about it.

General (1)omnath,locusofrage.full
1 Omnath, Locus of Rage

The deck really revolves around the general. It can win in theory, against at least one opponent, by just ramping a lot and dropping huge things, but doing both of those at the same time is awesome.

Landfall enablers / ramp (19)
1 Diligent Farmhand
1 Sakura-Tribe Scout
1 Sakura-Tribe Elder
1 Wood Elves
1 Walking Atlas
1 Burnished Hart
1 Solemn Simulacrum
1 Crop Rotation
1 Exploration
1 Farseek
1 Khalni Heart Expedition
1 Rampant Growth
1 Cultivate
1 Kodama’s Reach
1 Harrow
1 Explosive Vegetation
1 Skyrshroud Claim
1 Wayfarer’s Bauble
1 Crucible of Worlds

Everything here is pretty straightfoward. This is the core of the deck, and it contains some of the most powerful ramp cultivate.fullspells available in the format. The cards I’m currently really missing are Oracle of Mul Daya and Azusa, Lost but Seeking but especially the latter one is pretty pricey, and I’m not committed to the deck entirely enough to drop forty bucks on something like that. The Oracle is more reasonably priced and will probably be added, since it’s really good in almost any Gx EDH deck.

Non-Landfall Ramp (5)
1 Yavimaya Elder
1 Krosan Tusker
1 Mana Crypt
1 Sol Ring
1 Gruul Signet

These do not actually put extra lands into play, so they’re generally not as important to the deck as those in the previous section. That said, the two former grabs extra lands for extra 5/5’s and both create card-advantage by themselves. The last three are just straight-up good cards, nothing more to say really.

Card-draw and tutors (9)
1 Fierce Empath
1 Life from the Loam
1 Sylvan Library
1 Harmonize
1 Shamanic Revelations
1 Outpost Siege
1 Sensei’s Divining Top
1 Skullclamp
1 Loreseeker’s Stone

There are fewer cards here than I like there to be, and I really have to get my hands on a Greater Good, but that said, the deck does topdeck well – since aside from just a few cards mentioned later, almost all of the decks is either ramp, lands or threats, meaning I have a lot of live draws.

Haste-enablers (5)ogrebattledriver.hq
1 Surrak, the Hunt Caller
1 Anger
1 Ogre Battledriver
1 Hammer of Purphoros
1 Lightning Greaves

Self-explanatory. Especially the Battledriver is crazy with Omnath active.

Removal (7)
1 Acidic Slime
1 Dragonlord Atarka
1 Vandalblast
1 Chaos Warp
1 Blasphemous Act
1 Hull Breach
1 Savage Twister

A pretty unsure section, Savage Twister isn’t that hot (but it won me a game last time), maybe Starstorm would be better in the slot. Otherwise the section is full of staples, and not to be messed with generally.

terastodon.hq

“Remember, I can target your shit as well!”

Beats (5)
1 Thunderfoot Baloth
1 Avenger of Zendikar
1 Terastodon
1 Inferno Titan
1 Bogardan Hellkite

Self-explanatory. All five are varying degrees of “insane” with Ogre Battledriver as well.

Sacrifice outlets (3)
1 Perilous Forays
1 Goblin Bombardment
1 Ashnod’s Altar

In case of board-wipes that doesn’t kill, i.e. Cyclonic Rift et al.

Other utility (5)domrirade.hq
1 Eternal Witness
1 Grazing Gladehart
1 Greenwarden of Murasa
1 Garruk Wildspeaker
1 Domri Rade

Last section, and here we have stuff that don’t fit into any other of the sections. Especially Domri Rade has really pulled his weight over the couple of first games with the deck. His -2 is extra, re-usable removal, and the +1 can sometimes hit even without Sensei’s Divining Top. The others are just good cards, aside Grazing Gladehart, which is more like the joke card of the deck, but I do like it quite a bit. When the deck is online, it can net me 4-6 life a turn for a couple of turns, which does have an impact. It is also a 2/2 body, so it’s effectively a 2-for-1 as long as I can get at least one or two Landfall triggers off.


That’s all for the decklist. The deck plays nicely, especially for being so new, and I owe it all to Omnath itself, the jelly baby of upset emotions is surely a beast even in multiplayer.

Link to a list of the deck sorted by card types: Omnath, Locus of Ramp on TappedOut.net.

I’m really looking forward to the next EDH night with Omnath, the deck’s power… it’s… intoxicating.

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2 Comments

  1. Grim Lavamancer

     /  November 2, 2015

    It looks like a solid bunch of cards that should give just about any deck a fair share of trouble. I like it very much! R/G deck is best deck, etc.

    Like

    Reply

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