Top 5: Factions within Magic

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Magic hasn’t been doing warring factions for real for very long. Before Ravnica, all we knew was the Coalition and the Phyrexians, pit fighters in Otaria and the Brother’s War. With the advent of warring factions, however, entire sets, prereleases, even the very language which we use to describe the game, has been altered drastically. In this top 5 list, I will give homage to my most favourite factions, be it from a coolness standpoint, or a gameplay standpoint, though mostly the former.

steward of valeron5. Bant (Alara block) – Bant is technically a shard and not a faction, but with the events of the Conflux set, Bant finds itself in conflict with its hitherto unknown neighbouring shards – Naya and Esper. Thus, I’ll let it count for this list. Bant is the land of chivalry, the place where Elspeth Tirel first regarded as a proper home. Valiant knights ride large cat beasts through a romanticized medieval fantasy kingdom, alongside angels, anthropomorphic rhinos and aven. The knights don’t wear armour on their backs, because nobody would ever consider trying to attack from anywhere but the front. The very essence of chivalry, Bant takes number five on my list. Its mechanic, Exalted, also demonstrates the chivalry of single combat well. The only thing that keeps Bant off of a higher position on this list is that while the white part of its white-green-blue alignment is easy to see, the other two colours don’t really make an impact on the aesthetics in my opinion.

phyrexianplaguelord4. The Phyrexians (all of Magic, more or less) – We’ve just seen the promised end of the Eldrazi, finally, and Magic has been through other great villains, Nicol Bolas for example, but none stand out as the main antagonist of all of the multiverse than the Phyrexians. What I like about the Phyrexians is that they are pretty much fully-realized as the worst thing that could happen to a plane. Constructed by Yawgmoth, on their eponymous mechanical plane, they invade other planes and spread sickness and death in order to “compleat” beings – meaning to replace biological body parts with mechanical body parts little by little, until nothing but the mechanical parts remain. This opens up a philosophical question, much in the same vein of the Boat of Theseus: if one were to remove a plank from a boat and replace it with a new one, and keep doing this little by little until the entire boat is entirely new pieces – is it still fundamentally the same boat?

Aside from trampling ancient philosophical questions, the Phyrexians have also been the focal point of a large part of Magic’s history. Virtually the entire Weatherlight saga, that spanned for many years during the 90’s and 00’s, the ongoing story was that of the Weatherlight crew trying to combat an impending invasion from the Phyrexians. Later on, we see them again compleating old familiar faces on Mirrodin, and particularly there, their new mechanic Infect serves them well in creating a threatening, evil faction. Props to the old workhorse of the Phyrexians, they take the number three slot on this list!

student of ojutai3. Clan Ojutai (Dragons of Tarkir) – Clan Ojutai retains many of the philosophical elements of their former incarnation of the Jeskai Way when Sarkhan changes Tarkir’s timeline which leads to the fall of the khans and their clans as part of the Fate Reforged storyline. But, while some of the old clans of Tarkir, perhaps most notably the Temur and the Sultai clans, end up serving their new dragonlords as lesser beings, Ojutai decides to take on his new subjects as students, because he is the great teacher. Clan Ojutai values study, knowledge, wisdom, and learning, and as a teacher myself, I can respect and relate to that. Aside from the fact that Ojutai himself partakes in terrible intellectual dishonesty due to erasing parts of the history of the plane in order to make himself out to be greater than he might be, I can sympathize with most of what they are doing.

Though non-dragon members of the clan are certainly in part second-rate members, much like in some of the more ruthless clans, in Clan Ojutai this is due to the fact that humans, aven and so on have much shorter lifespans and thus simply don’t have the time available to the dragons to collect wisdom. This is also very appealing to me, the fact that the dragons out-rank the humans and aven isn’t due to their physical size or strength, it is due to their knowledge and wisdom.

Mechanically, however, Clan Ojutai brings few new things to the table, using Rebound, a reprinted mechanic from Rise of the Eldrazi as their signature move. That keeps them from reaching any higher on this list.

dimir doppelganger2. House Dimir (Ravnica, Gatecrash) – Though Mr. Sean Whatson of Commanderin‘ fame may claim to be the “Dimirest Man Alive”, I too carry a soft spot for them in my heart. As the blue-black aligned guild of the cityplane of Ravnica, House Dimir is a secretive society, operating from the shadows using classical methods of espionage, deception, assassination and manipulation to procure information (or “secrets”) which they then sell on the black market of Ravnica. They are the essence of the knowledge of blue paired with the ambition of black.

House Dimir’s guild leader, Szadek, serves as the main antagonist of the original Ravnica’s storyline, making the guild very prominent to the players, but within the lore, House Dimir is so extremely secretive, most Ravnicans believe there are only nine guild on their plane. Both the guildpact drafted before the story starts, the guildpact formed after the events of the Dissention set, and the guildpact drafted by Teysa Karlov as part of the Return to Ravnica storyline recognizes only nine guilds. The guild is so secretive, most people who deal with them have no idea that House Dimir is behind the agents meeting them – they think that they deal with guildless or with agents from other guilds. In extreme cases, not even the agents aligned with the guild itself is completely sure who they are actually working for.

So, for being blue and black, and being the epitome of secretive, House Dimir takes the number two slots. Their keyworded ability from Ravnica, Transmute, is very powerful indeed, especially in EDH where tutoring is very powerful even if restricted, but it leads to repetitive gameplay. In Gatecrash, they got a new keyword in Cipher, which wasn’t as powerful as Transmute, but was clunky, only went on spells, and used the awkward “encode” wording. Thus, for being awesome in spirit, but awkward in mechanics, Dimir reaches number two!

snowhorn rider1. The Temur Frontier (Khans of Tarkir, Fate Reforged) – I wasn’t very interested in Khans of Tarkir when it was first announced. I’m not a huge fan of Mongolian popular history, nor was I in reality very excited about the coveted “wedge” set. But boy howdy, did Wizards prove me wrong on this one, and it is in large parts thanks to The Temur Frontier. Gathering much inspiration from peoples living in northern parts of the asian continent, the Temur lead a harsh nomadic life in the wilderness of Tarkir. They value strength, family, and survival above all else, and they don’t fight unless provoked (mostly by the Mardu Horde).

In battle, they join forces with bears, ride huge beasts, fight alongside ainok, loxodon and elementals alike, and they slide down hill slopes on top of sleds made from weapons as parts of their charge. Containing their awesome is impossible! The Temur Frontier is also the home of the whisperers, a type of shamans that can commune with animals and each other through a sort of hive mind state. The Temur Frontier are essential to the Tarkir storyline, in that Yasova Dragonclaw, the khan of the clan during Fate Reforged, is manipulated by Nicol Bolas into assisting in the killing or injuring of Ugin, depending on the timeline.

Their clan ability, Ferocious, isn’t much to write home about, since it’s merely a revamped version of Naya’s signature ability in the Alara block, but it did play very well in limited (Savage Punch was definitely green’s best common in triple-KTK, and perhaps one of the best commons in the set) and it is somewhat flavourful. Further, Surrak Dragonclaw, the khan of the clan in the Khans of Tarkir timeline, became khan by punching a bear. Likely in half. How awesome is that?


What do you think of my list? What’s your own top 5? Leave a comment below!

The Dragon’s Bowl

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Hello kids! Grim Lavamancer here, and this time I don’t have a comic for you. Sorry about that. But I’d figure I’d use the Mana Burn banner anyway so you know it’s me. Also, while not a comic per se, I’ve at least drawn stuff, so it’s somewhat related.

As you might have already seen, I recently made a couple of playmats. One for Purgatog’s Ojutai commander deck and one for my Atarka deck. You’ve already seen the Ojutai mat, so I thought I’d show you the Atarka one as well:

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I’m very happy with how it turned out! I wanted to show Atarka in all her gluttonous glory, and what better way to do that than having Surrak feeding her with a cupcake? This is especially fitting since I ended up scraping my Surrak, Dragonclaw deck in order to build this.

Here’s a couple of close ups:

From top left to the bottom: Command zone. Library, graveyard and exile zone. Surrak on a stepladder. Scraps and leftovers from various meals (not even Atarka would eat a human skull without a couple of lime wedges). Two goblins preparing the next meal (readers of Mana Burn might recognize these two guys as the unnamed goblins that sometimes accompany Red).

I recently took the playmat and Atarka for a spin and played a few games with my usual playgroup. In one of the games I got to use the following three cards in unison:

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Simply stunning. This is quite possibly the happiest I’ve ever been in a magic game. Veteran Magic players might recognize just how devastating berserking a sneak attacked Dragon Tyrant can be. Of course, nowadays you can play much meaner things with Sneak Attack, but sometimes style is more important than strength. And it still managed to deal 48 damage in a single go, instantly killing an opponent that had harassed me the entire game.

Oh! I almost forgot! If you’re a fan of the Atarka playmat or the Ojutai playmat and want one for yourself, you’re free to use my designs. No strings attached, though I’d very much like to hear about it in the comment section.

You can download a high resolution version of the mats here:

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We used inkedgaming.com to print the playmats (the images above use the standard playmat measurements) and are very happy with the results. High quality print and a very reasonable pricetag (although we did end up paying an additional customs fee, european buyers might want to take note of that).

What’s that? You’re still disappointed that I didn’t post a new comic? Don’t be sad. I’m currently working on one which you’ll hopefully get to see soon. Here’s a sneak peak:

Skärmavbild 2016-05-25 kl. 14.02.16

A good day to you all!

The Great Teacher’s domain

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A while back, I was talking to our friendly neighbourhood Lavamancer, on Facebook. This isn’t unusual, since we talk on Facebook most days – but on this particular day, we were talking about new EDH decks, and Mr. Lavamancer hatched the plan of building Dragonlord Atarka. I wasn’t to be outdone, so I countered (pun intended) by saying that I have to build Dragonlord Ojutai – which I did, though he finished his deck before I finished mine.

Mr. Lavamancer also came up with the rather excellent idea of drawing a custom playmat for his deck, and I asked him to make one for me too. Today, we got the results in the mailbox, and it was worth every penny, customs and all. I thought I’d show off my own playmat, with the hopes of Mr. Lavamancer showing off his in the near future.

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The playmat, in all its glory. Everything is drawn by Mr. Lavamancer, with periodic feedback from me. In essence, Mr. Lavamancer played up the Teacher aspect of The Great Teacher, which suits me just fine, since I’m a teacher too! There’s a lot of detail crammed in to the picture and some in-jokes, so I’ve snapped a few pictures to show off some of them (click to enlarge).


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Close-up of the board

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The teachers’ lounge, a.k.a. the command zone

 

 

 

 

 

 

 

 

 

 


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Random student, Blue from our own Mana Burn webcomic series, and Narset featuring a dunce cap

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Library, graveyard and exile zones respectively

 

 

 

 

 

 

 

 

 

 


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The Great Teacher hanging out in the teachers’ lounge!

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Some of the lands in the deck displayed in the classroom

 

 

 

 

 

 

 

 

I can’t wait to break it out against the others on Friday, if I can find a hole in my schedule to get away for some EDH. I’m really happy with how the mat turned out!

Deck Spotlight: Psykopatmullvad’s Animar!

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Today we take a look at one of the new nemesises (nemeses? nemesi?) of my local paper meta – the elemental of combo itself – Animar, Soul of Elements! Psykopatmullvad has nicknamed his deck “Animar the Combolicious”, likely in irony, but let me preface this by saying that I don’t think that there is anything inherently wrong with Combo in EDH. Infinite combos that kill the entire table or combos leading to infinite turns are frowned upon in our local metagame, but not outright banned. Games need to end, and even though I personally regard combo decks to be among the most easy to pilot in the format (more on that another day), Animar is of a different breed than most other combo generals. It animarrequires an intricate mix of creatures in order to “go off”, and although it can go infinite with Ancestral Statue and just make Animar arbitrarily large and make all of the spells cost absolutely no generic mana at all. That two-card combo aside, the deck plays very interestingly, with a lot of neat little interactions, and after playing quite a bit against Mizzix and Ezuri 2, I appreciate being able to just bounce Animar to get rid of all the counters.

With that, let’s have a look at Psykopatmullvad’s list! Animar the Combolicious, on TappedOut.net. Below the line is my interview with Psykopatmullvad, with my questions in bold and his answers in regular text.


What does the deck do? How does it win?
It pisses people off and makes me a huge target  😀
On a more serious note, you want to play Animar as soon as possible, turn two is perfect! Then play some creatures to get Animar to three, maybe four counters. Then you just start going off by playing more creatures and bouncing creatures. Cards like EquilibriumCloudstone Curio and Ancestral Statue are really good. So you just keep playing creatures and buffing Animar until you can just kill people or do something else nasty.

What made you build this deck?
I wanted to try something else, some new combination of colors I had never played before. And RUG was one of them. Then I looked over commanders and saw Animar, and fell in Love! He promoted a creature dense deck, and I love playing creatures in Magic. And he has some protection built in, also his mechanic seemed sweet, so Animar it was. I heard hes one of the top tier Commanders, and secretly I’m sick of losing. I want to win more  😀

Did you consider any other available commanders in this color combination or this strategy?
Yes, it was between Animar and Maelstrom Wanderer. But Animar won so I put the Wanderer in the 99, hes just too good not to play with! Surrak Dragonclaw was also thought of, but Grim Lavamancer had already played with him (and done good I might say). He was in the 99 at first, but got cut in the latest rebuild. Riku of Two Reflections is nice too, but much too complicated. Also he’s 5 CMC (just like Surrak), and I love my Commanders cheap (only exception so far is Zurgo, but look at him!)

What are the best cards in the deck?
Don’t know for sure yet,hardened scales since I have not played with the latest iteration of the deck. But good cards are Ancestral Statue, Cloudstone Curio, Equilibrium and Deadeye Navigator. Also a shoutout to Hardened Scales, if you can get it into play before Animar. Then all kinds of crazy stuff can happen, and Animar grows FAST.

What are your most favourite cards in the deck?
Hmm… That has to be Shrieking Drake. Never seen it before but it fits very well in this deck. Suprised how good it has performed.

Any changes you’re looking to make?
Yes. Just looked at the list again and I need to put in a Rogue’s Passage. Really. I need to. I HAVE to!

How many infinite combos do you know of in the deck?
Lets see…
Deadeye Navigator + Palinchron is one.
Animar (3 counters) + Ancestral Statue is one.
Cloudstone Curio + Deadeye Navigator + Elvish Visionary is one.
Kiki-Jiki, Mirror BreakerZealous Conscripts is one (classic one!).

How many do you suspect are there but not known today? 😉 
Cloudstone Curio and Deadeye Navigator can probably be combined to make a lot of different combos. I’ll guess there are at least 4-5 more combinations I haven’t thought of or seen yet.


A note: the final two questions are my tongue-in-cheek way to criticize Psykopatmullvad’s love for infinite combos. One evening, he lent his Krenko deck to a friend, who subsequently instantly found one of the infinite combos in the deck and killed us all. When asked about how many infinite combos are in the deck, Psykopatmullvad answered “Three… That I know of…”, an instant classic exchange in our playgroup.

That’s all for this time, folks. I hope you’ve enjoyed a look at my friend’s Animar deck! If you have any questions or comments, feel free to leave them below!

Mana Burn #26 – Troubles of a Modern day Lavamancer

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Hello kids! It is I. Your friendly neighborhood Grim Lavamancer. And I am here with a little comic called Mana Burn for you. “That sounds pretty dope, Grim Lavamancer!” Yes. Yes, it is. It’s also only available to you here at Goyf Wars.

Usually I tell you fictive stories, but today I wanted to bring some realism to this blog. This particular comic is about me, and the downsides to having powers that may seem awesome, but in truth has little practical use. As usual, just click on the image bellow to read the comic:

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And there you have it, a couple of examples about what it’s like to be a Lavamancer in this day and age. What’s that lizard creature you ask? Go ask your dad. He had no idea? Well, how was I supposed to know that he doesn’t play Magic? Alright, it’s this little guy, who usually sits on my shoulder:

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Try him out in a deck of yours sometime! He probably won’t do anything, but he sure gives a mean look to your opponents!

That’s it for this time. I’ve recently been working on a project that’s semi-related to Mana Burn, it’s this rad and cool thing with dragons and everything! I’ll show you once it’s done.

Deck spotlight: Marunga’s Kozilek 2

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In every meta there has to be an apex predator, and currently in my meta, I’m sad to say it’s not one of my own creations. It is clearly my friend’s Kozilek, the Great Distortion deck, and boy is it scary!

Because he’s been kicking the ass of most decks in the meta, I wanted to feature it on here. A link to the list: Marungas’ Kozilek deck (link to TappedOut.net).


What does the deck do? How does it win?kozilekthegreatdistortion
The deck works very well with a, mana only, starting hand. Ex. Ancient Tomb, Sol Ring, Thran Dynamo, Eldrazi Temple and some Wastes. Once you cast your commander you will refill your entire hand and have a threat on the board, ten or more mana and the ability to counter almost half of the spells your opponent will use to remove Kozilek.
The deck usually wins through commander damage but if that fails, there are a lot of heavy hitters in the deck that can take his place. The key is simply to cast Kozilek at least once.
The worst possible scenario is when you emptied your entire hand, and waiting to untap, and tap for ten, only to see an overloaded Vandalblast. Being thrown back on four or mayby five mana with one card in hand and no cheap card advantage is devastating for a deck like this.
If you ever played with Kozilek, Butcher of Truth as your commander, this deck will work quite the same. Play mana-stones -> play Kozilek, refill and repeat. Once the deck starts running like this it’s simply overwhelming for a single opponent and you will most likley win unless the entire table turns against you.

What made you build this deck?
I bought Kozilek, the Great Distortion just to have it in my card-pool but since I have played a Karn-deck before I had almost all the cards needed to build a colourless Kozilek-deck. And just by looking at it I realized he does two things colourless decks usually struggle with, card advantage and contolling the stack.

Did you consider any other commander in the available (lack of) colours?
Maybe Ulamog, the Ceaseless Hunger but even if “exile two permanents” and Indestructible are strong abilities, he will be the only thing you got left once he hits the board. You might have exiled two threats or some realy annoying permanent but you probably won’t have any cards left in hand and he will die to a Swords to Plowshares, Path to Exile leaving you with nothing left.
Kozilek can be played more aggressive and he won’t leave you empty-handed ( <-nice ) after his departure.

solring.fullWhat are the best cards in the deck?
Sol Ring, “Sol”-lands, Thran Dynamo, Thought Vessel and Urza’s Incubator. Realy, any cards that help you kast Kozilek as soon as possible.
For the longer games, cards like, Ugin, the Spirit Dragon and All is Dust are realy strong, both defensive and aggressive since they are one-sided wrath-effects that ignores indestructible.
Staff of Nin, Conduit of Ruin and Endbringer will help you get back on your feet after after a Vandalblast or Austere Command resolves.
For the deck’s own threats, Ulamog, the Ceaseless Hunger, Oblivion Sower, Wurmcoil Engine and Artisan of Kozilek really puts you in a good position but none are as devastating for an opponent as Kozilek himself.

Any changes you’re looking to make?predator,flagship.hq
Loxodon Warhammer and Darksteel Plate will probably be leaving this deck quite soon. Very few of my creature needs those equippment to be threatening and can simply be replaced by threats themself or more mana-stones.
Predator, Flagship looks good since you can produce a loot of mana but I have not played it once. When I get that amount of mana Kozilek is always a better option.
Gruesome Slaughter looked good on paper but doesn’t perform as promised.
A lot of you might wonder where the “old” eldrazis are (Kozilek, Butcher of Truth, Ulamog, the Infinite Gyre)? Bribery and Act of Treason still has a strong precence in our meta and the Annihilator-ability simply is to much for the deck to handle since it realy needs all the mana-producing permanents to stay on the battlefield. Homeward Path is the only thing in the deck that can get them back and my wraths (Ugin and All is Dust) won’t take care of them.

What’s the percentage of games where you’ve drawn Eldrazi Temple before turn 4?
I’m not that good at math but since I play at least five, depending on my mood, it’s at least 50 percent chance I got one in the first 10 cards (starting hand included).


 

And that’s it for this time folks! Props to my friend Marunga who was kind enough to share his list and answer my questions, despite the salty one in the end (it’s true that he seems to draw that damn broken land way too often). Also props to Wizards for the Eldrazi design; I do feel like I’m fighting an unfathomable alien entity when I’m up against this list.

That time EDHrec was even more awesome

city of shakarAlready I have, at length, written about EDHrec.com on this site. It is one of the best resources for EDH on the internet, and I always go there to look up things I’m working on. Not for new tech, mind you, but to find cards that might be obvious inclusions that I just didn’t think about. Today, however, I wanted to share a story about a time when the guys at EDHrec were even more awesome than usually.

Back in December, EDHrec released their own playmats with their logos, and I commented on a picture of it on Facebook, asking if they ship to the EU. I need more mats, since my very first mat, an UltraPro mat with a dragon on it, has received more than its fair share of coffee  stains by now, my Grave Titan mat seems to be cursed (I went january-october of that year without even a single T8! Swapped back to my old mat, and won the next tournament), and the Brian Kibler lounging mat I got from my friend as a wedding gift was more than distracting.

Further, I sometimes host EDH nights at my place, and since most people in our group keep their mat at our LGC, they seldom bring it to my place. As such, it’s always good to have a couple of extra mats around, and I thought I could ask my wife for one for Christmas – she asked me what I wanted and I hadn’t given her a concrete reply.

EDHrec replied that they do indeed ship to the EU, but just a few minutes later, I got this message in my inbox:

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In the end, unfortunately, the shipping proved way too expensive, but I think it’s the thought that counts. Also, me being acknowledged as an “edhrec hipster” is way cooler than the playmat even!

I think, however, that this shows that EDHrec is concerned with its audience and its fans, and I urge everyone who uses the site to contact them via Twitter, Facebook or e-mail, I’ve always gotten replies when I’ve done so. I think it’s a good mark of respect from EDHrec that they take the time to answer questions and suggestions properly. Not everyone does that, not even in our EDH community, where most people are really cool.

Mana Burn #25 – Shadows over Innistrad drinking game

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Let us wave the glorious Mana Burn banner! It is I, your friendly neighborhood Grim Lavamancer, and I am here with a new Mana Burn.

What’s Mana Burn, you ask? Why, it’s everyone’s favorite blog based Magic the Gathering webcomic – only available here at Goyf Wars.

I hope you all have enjoyed the Battle of Zendikar block. Personally I found it a bit lacking, but I’m very much excited about Shadows over Innsmouth. I mean Innistrad, of course. The original Innistrad is one of my favorite blocks ever, so I really hope the return journey doesn’t disappoint. As you may be aware the first spoiled cards showed up on the intrawebs a few days ago, you should check them out if you haven’t.

With the better part of the spoiler season ahead of us I decided to take a few guesses on what might show up, and what better way to do that than in comic form? As usual, just click on the picture below to read the comic:

Click to read-25Are you also looking forward to Shadows over Innistrad? What do you think will show up? Please comment below and let me know!

 

Secret Santa 2015!

zedruu bannerEach year, a member of the Swedish Magic community SvenskaMagic organises a Secret Santa among the members. It works just as expected, you put your name on the list, you are randomly assigned a person to send a package to, and you will recieve one from a member who has randomly been assigned your name.

There is a minimum limit of about €10 for the package, I sent a package worth a fair bit more than that, since I have a pretty big collection and I like giving away things. However, I didn’t recieve a package in return at all. After a few e-mails back and forth with the member in charge of the project, it was clear that the letter intended for me had gone missing in the mail. Bummer.

Late last week, however, I was contacted directly by my secret santa, on Facebook. Apparently, the letter hadn’t gone missing in the mail, he had accidentally left it in his bag. How lucky! He sent it on Friday, I think, and it arrived today, and it was well worth the wait:

letter2The back of the letter. I just hope the text doesn’t mean I shouldn’t’ve opened it till Christmas of 2016. Jokes aside, this is what I opened:

sheoldred2The first card that shows up when I opened the letter. Mind blown. So much awesome. Sheoldred is one of those cards that my Meren deck would love, but a card I’ve always found too expensive. Thanks a lot, Santa! And the rest of the gifts were very, very impressive:
the restYou can’t tell from that picture, but the Felidar Sovereign is foil! Kokusho is another card I’ve needed for a long time, as are the rest, especially the Chromatic Lantern and the Clifftop Retreat. Now I just have to make lots and lots of cuts to all my EDH decks! I think I will play the Council’s Judgment in EDH as well, I like the political implications of Will of the Council in this case.

And last, but definitely not least, Mother Christmas herself:

the alterAbsolutely brilliant. The change to the flavour text is the cherry on top of the cake.

Many great thanks, Secret Santa, I’m humbled by the gift!

Now I’m going to re-build Zedruu in order to keep the chain of giving going, and I’m also going to try and do even better at this year’s Secret Santa!

Mentioned on the Commanderin’ podcast

city of shakarThe guys at the Commanderin’ podcast were kind enough to give me a shout-out in their latest (full-length) episode, prompting me to introduce a brand new tag to the blog – GoyfWars in other medias. Link to the episode, they mention the blog at around 37:20 in to the episode, though I wholeheartedly recommend that you listen to the episode in its entirety.

Also, happy new years!